
The publisher was usually affiliated with PlayStation, so Xbox gamers suddenly got the preferential treatment and boy was that appealing. Table Tennis was actually the first Rockstar game to launch exclusively for an Xbox platform. It all looked impressively realistic and it felt like the first time anyone in the gaming world took table tennis seriously, presenting it with realistic player characters and the frenetic action you'd expect from a table tennis match. The game was also well known for accurately representing real-time sweat, some seriously silky T-shirts and the fabric physics in general - we don't get to say that often enough. It was the character models in Table Tennis that influenced the look and feel of the characters of GTA 4 a practice shot if you will for Niko Bellic and other characters to come. It might not have been an open-world, monstrous affair, but its simple, clean-cut design, excellent character models and fast-paced twitch gameplay were at the forefront of the new generation of gaming. When Table Tennis launched nearly six months after the Xbox 360 launch, it really showed off the shiny new graphics capabilities of the console. THE ANIMATIONS AND GRAPHICS WERE ON POINT We imagine Table Tennis was also a massive influence for the vast amount of side activities to be found in all future Rockstar games too. "Although Table Tennis has been created focusing on detail, concentrating the hardware's entire power on one activity, rather than on size, the same principles apply."

These were also the only two original titles for PS2 launch. "If you remember Midnight Club was the first (and still is the only true) open city racing game that allows you to go anywhere you want in an entire city, and Smugglers Run was a huge open environment that stretched with incredible draw distances as far as the eye could see and allowed you to go absolutely anywhere.

" an obsession with detail and with creating a more immediate, more physical, more emotional experience," explained Houser at the time. "Rockstar San Diego is known for being able to create engines to push hardware further than anyone else, particularly at the beginning of its lifecycle. Table Tennis was developed by Rockstar San Diego, the studio well known for pushing a new engine to its limits - and the team behind GTA 4. It was the game that allowed Rockstar to finely tune the nuances of its new gaming engine, which went on to power games like GTA 4, Red Dead Redemption and GTA 5. But the table tennis simulator was so good that Rockstar decided to release it as a fully fledged game. Rockstar Presents Table Tennis started life as a simple tech demo for the new Rockstar Advanced Game Engine (RAGE) that was made prior to the launch of the Xbox 360 and PS3.
